Rules
These are the universal rules that apply everywhere in Galactic Roleplay Nexus. Individual regions or factions may add their own on top - check Regions & Worlds and Factions for anything specific to where you're playing.
General Conduct
- Second Life's Terms of Service and Community Standards always apply, in addition to everything below.
- Out-of-character conflict does not carry into roleplay, and vice versa.
- Staff decisions on disputes are final in the moment - raise disagreements afterward through Contact & Staff, not mid-scene.
Roleplay Standards
- No metagaming - don't act on information your character wouldn't have in-character.
- No power-gaming - give others a real chance to respond; don't dictate the outcome of an action that affects them.
- Consent for major outcomes - permanent character death or life-altering harm requires the other player's agreement, not just a system roll.
- Stay in character during scenes; use a clearly marked OOC channel for out-of-character comments.
Combat Rules
- Combat is resolved through the official system (meter, weapons, shields) - freeform "I hit you for 1000 damage" style combat is not permitted where the system is active.
- Fleeing, surrendering, and non-lethal resolution are always valid options - roleplay is not required to end in death.
- See Combat System for the full mechanical breakdown.
Account & System Rules
- One HUD, one character per player unless staff grants an exception.
- Do not attempt to exploit, reverse-engineer, or bypass the HUD, website, or database - report bugs instead via Support.
- Website passwords are personal - never share your login.
Enforcement
Staff can issue warnings, bans, or character/faction changes as needed to keep the system fair. The full staff rank structure is on the Contact & Staff page.